Platforms
Build types
Maps to UE’s-clientconfig= flag.
Compatibility
Server builds on mobile platforms aren’t useful — mobile platforms can’t host dedicated servers.
Multi-platform from one source
A single project + branch can have build settings for every platform. Each gets its own build setting. Push tomain fires all of them.
Console platforms (Enterprise)
PS5, Xbox Series, and Switch require:- Platform partner status with Sony, Microsoft, or Nintendo (you bring this).
- Enterprise plan with console support enabled.